 获取 BackBuffer(后台缓存) 直接描绘圆和矩形。 这回程序里的 DisplayFrame() 函数跟以前有很大不同。 DirectX 使用了 FrontBuffer(前台缓存) 和 BackBuffer(后台缓存) 至少两块 Surface(表面|描绘专用内存) 。在 FrontBuffer 中保存当前画面正在显示的图象,使用 BackBuffer 来创建下一帧将要显示的图象;然后在 BackBuffer 中的图象准备好后,将它与 FrontBuffer 瞬间切换,后台变前台、前台变后台。我们就是要获取这个 BackBuffer 来直接描绘圆和矩形。 创建窗口的代码。 "50,50,0,0" ,后面的两个零本应是窗口的宽和高,只是我们可以通过 CreateWindowedDisplay() 来重置设定,所以填上零也没问题。 WNDCLASS wc = { CS_CLASSDC,WndProc,0L,0L,hInst, NULL,NULL,NULL,NULL,NAME }; if (RegisterClass(&wc)==0) return FALSE; HWND hWnd = CreateWindow(NAME,NAME,WS_OVERLAPPEDWINDOW,50,50,0,0, GetDesktopWindow(),NULL,wc.hInstance,NULL); if (hWnd==NULL) return FALSE; 创建 Sueface 的代码。 按 320*240 的大小创建 FrontBuffer 和 BackBuffer 两块 Surface ; 窗口大小也设定为 320*240 : g_pDisplay = new CDisplay(); if (FAILED(hr = g_pDisplay->CreateWindowedDisplay(hWnd,320,240))) { ERMSG("Failed initializing DirectDraw."); return hr; } DisplayFrame() 函数。 用 g_pDisplay->Clear() 清空 BackBuffer ; "pBack= g_pDisplay->GetBackBuffer();" 是获取 BackBuffer 的代码; BackBuffer 由 LPDIRECTDRAWSURFACE7 定义; 说明到这里,稍有点儿 DirectX 7 经验的已经可以理解了,对于初学者还要补充几点: 获取 pBack HDC ,描绘第一个圆; 然后设定透明刷子(填充色),描绘第二个圆; 然后设定白色钢笔(边界色),描绘第一个矩形; 然后设定黑色刷子,描绘第二个矩形; 钢笔与刷子的设定使用 StockObject ; 描绘结束后释放 HDC ; 用 g_pDisplay->Present() 与前景切换: HRESULT DisplayFrame() { HRESULT hr; LPDIRECTDRAWSURFACE7 pBack; // DirectDraw back surface HDC hdc; g_pDisplay->Clear(RGB(160,140,120)); pBack= g_pDisplay->GetBackBuffer(); if (pBack->GetDC(&hdc)==DD_OK) { Ellipse(hdc, 50, 50, 100, 100); //圆 SelectObject(hdc,GetStockObject(HOLLOW_BRUSH)); Ellipse(hdc, 150, 50, 200, 100); SelectObject(hdc,GetStockObject(WHITE_PEN)); Rectangle(hdc, 50, 150, 100, 200); //矩形 SelectObject(hdc,GetStockObject(DKGRAY_BRUSH)); Rectangle(hdc, 150, 150, 200, 200); pBack->ReleaseDC(hdc); } if (FAILED(hr= g_pDisplay->Present())) return hr; return S_OK; } 下面说明工程的创建方法。 1. 新建一个 Win32 Application 空白工程,命名为 "Graphics"。 2. 向工程中新建一个 C++ Source File ,命名为 "graphics" ,向其中键入篇末附带的源程序。 3. 把下面4个文件复制到工程文件夹(我是 G:\DirectX 8\Graphics\): E:\Mssdk\samples\Multimedia\Common\include\ddutil.h E:\Mssdk\samples\Multimedia\Common\include\dxutil.h E:\Mssdk\samples\Multimedia\Common\src\ddutil.cpp E:\Mssdk\samples\Multimedia\Common\src\dxutil.cpp 然后选择菜单 [Project|工程]-[Add To Project|添加到工程]-[Files...|文件...] ,向工程中添加这4个文件。 4. 选择菜单 [Project|工程]-[Settings...|设定...] 打开[Project Settings|工程设定] 面板,点击 [Link|链接] 标签,向 [Object/library modules|对象、库模块] 栏内添加下面4个库文件: dxguid.lib ddraw.lib dxerr8.lib winmm.lib 5. 编译并执行! 源程序: /*********************************************/ /*★ 描绘圆和矩形 2001-01-16 前田 稔 ★*/ /*********************************************/ #define NAME "Draw" #define STRICT #include #include #include #include "ddutil.h" // Defines, constants, and global variables #define SAFE_DELETE(p) { if (p) { delete (p); (p)=NULL; } } #define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } } #define ERMSG(x) MessageBox(hWnd, x, "DirectDraw", MB_OK); CDisplay* g_pDisplay = NULL; BOOL g_bActive = FALSE; // Function-prototypes LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); HRESULT InitDraw(HWND hWnd); VOID FreeDraw(); HRESULT DisplayFrame(); //★ Windows Main int APIENTRY WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR pCmdLine, int nCmdShow) { MSG msg; WNDCLASS wc = { CS_CLASSDC,WndProc,0L,0L,hInst, NULL,NULL,NULL,NULL,NAME }; if (RegisterClass(&wc)==0) return FALSE; HWND hWnd = CreateWindow(NAME,NAME,WS_OVERLAPPEDWINDOW,50,50,0,0, GetDesktopWindow(),NULL,wc.hInstance,NULL); if (hWnd==NULL) return FALSE; if (FAILED(InitDraw(hWnd))) { if (g_pDisplay) g_pDisplay->GetDirectDraw()->SetCooperativeLevel(NULL, DDSCL_NORMAL); ERMSG("DirectDraw init failed. The sample will now exit."); return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); while(TRUE) { if (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) { if (0 == GetMessage(&msg, NULL, 0, 0)) return (int)msg.wParam; TranslateMessage(&msg); DispatchMessage(&msg); } else { if (g_bActive) { if (FAILED(DisplayFrame())) { SAFE_DELETE(g_pDisplay); ERMSG("Displaying the next frame failed"); return FALSE; } } else WaitMessage(); } } } //★ WndProc() LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_KEYDOWN: PostMessage(hWnd,WM_CLOSE,0,0); return 0L; case WM_PAINT: if (g_pDisplay) { if (DisplayFrame() == DDERR_SURFACELOST) { PostMessage(hWnd,WM_CLOSE,0,0); } } break; case WM_MOVE: if (g_pDisplay) g_pDisplay->UpdateBounds(); return 0L; case WM_SIZE: if (SIZE_MAXHIDE==wParam||SIZE_MINIMIZED==wParam) g_bActive= FALSE; else g_bActive= TRUE; if (g_pDisplay) g_pDisplay->UpdateBounds(); break; case WM_DESTROY: FreeDraw(); PostQuitMessage(0); return 0L; } return DefWindowProc(hWnd, msg, wParam, lParam); } //★ InitDraw() HRESULT InitDraw(HWND hWnd) { HRESULT hr; g_pDisplay = new CDisplay(); if (FAILED(hr = g_pDisplay->CreateWindowedDisplay(hWnd,320,240))) { ERMSG("Failed initializing DirectDraw."); return hr; } return S_OK; } //★ DisplayFrame() HRESULT DisplayFrame() { HRESULT hr; LPDIRECTDRAWSURFACE7 pBack; // DirectDraw back surface HDC hdc; g_pDisplay->Clear(RGB(160,140,120)); pBack= g_pDisplay->GetBackBuffer(); if (pBack->GetDC(&hdc)==DD_OK) { Ellipse(hdc, 50, 50, 100, 100); //圆 SelectObject(hdc,GetStockObject(HOLLOW_BRUSH)); Ellipse(hdc, 150, 50, 200, 100); SelectObject(hdc,GetStockObject(WHITE_PEN)); Rectangle(hdc, 50, 150, 100, 200); //矩形 SelectObject(hdc,GetStockObject(DKGRAY_BRUSH)); Rectangle(hdc, 150, 150, 200, 200); pBack->ReleaseDC(hdc); } if (FAILED(hr= g_pDisplay->Present())) return hr; return S_OK; } //★ FreeDraw() VOID FreeDraw() { SAFE_DELETE(g_pDisplay); }
 【责编:admin】
|